Analytical comparison of physical and virtual LEGO modules in architectural design education

Authors

DOI:

https://doi.org/10.47818/DRArch.2025.v6i3181

Keywords:

LEGO, architectural education, design education, educational materials, game-based education

Abstract

The educational potential of games has increasingly attracted attention within architectural pedagogy, fostering investigations into game-based learning approaches. Among these, LEGO has gained prominence in both physical and digital formats, offering unique yet complementary contributions to design education. Physical LEGO sets strengthen students’ manual dexterity, three-dimensional reasoning, and confidence by engaging them in tangible construction processes. Virtual LEGO platforms, in contrast, advance technological literacy, spatial visualization, and digital exploration, thereby preparing students for the demands of contemporary design environments. This study examines the role of both physical and virtual LEGO modules in architectural and interior design education through a comparative analysis. Student groups from different levels were tasked with reconstructing a pre-designed architectural plan using both formats. Upon completion, participants completed a structured questionnaire designed to evaluate their learning experiences, perceived challenges, and skill development. Data were analyzed using SPSS to identify statistical relationships between the two approaches. Findings revealed significant correlations between the modules, indicating their complementary nature in fostering spatial literacy and design skills. Physical LEGO modules were particularly effective in promoting hands-on engagement, efficiency, and confidence, while virtual modules enhanced creativity in digital environments and cultivated a sense of achievement. The comparison demonstrates that rather than competing, physical and digital formats enrich architectural pedagogy by addressing different dimensions of the design process. By situating LEGO within the broader discourse of game-based learning in architecture, this study underscores the importance of integrating traditional tactile methods with emerging digital tools. Such integration not only bridges the gap between physical and virtual realms but also provides a rational perspective on contemporary educational challenges in an increasingly digitized world. Ultimately, the results highlight the potential of LEGO to serve as a versatile pedagogical medium that cultivates both foundational design skills and adaptability to future technological contexts.

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Author Biographies

  • Erdem Köymen, Istanbul Sabahattin Zaim University

    Erdem Köymen graduated from the Department of Architecture in 2005 and completed his Master’s degree in 2008 with a thesis focusing on Architecture in 3D Animated Films. He received his Ph.D. from Yıldız Technical University in 2014, where his doctoral research examined augmented reality–assisted real-time 3D sketch modeling. Throughout his career, he has contributed to architectural design, 3D animation, game development, and music composition. He has also held professional roles as an architect, graphic designer, art director, and scene designer. He is currently a faculty member at Istanbul Zaim University, teaching in the Departments of Architecture, Interior Architecture, Industrial Engineering, and Software Engineering. His ongoing research focuses on computational design in architecture, modeling, animation, game development, and digital arts.

  • Mhd Feda Bouidani, Istanbul Sabahattin Zaim University

    Mhd Feda Bouidani graduated in 2022 from the Department of Interior Architecture and Environmental Design, along with the Architecture minor program, at the Faculty of Engineering and Natural Sciences of Istanbul Sabahattin Zaim University. In 2025, he completed his Master’s studies in the Department of Architecture at the same institution. He currently continues his professional career in the interior design firm he founded and actively engages in academic research.

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Published

2025-12-24

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Section

Research Articles

How to Cite

Analytical comparison of physical and virtual LEGO modules in architectural design education. (2025). Journal of Design for Resilience in Architecture and Planning, 6(3), 526-537. https://doi.org/10.47818/DRArch.2025.v6i3181

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